Friends Electric Podcast

01 Apple vs Flash vs HTML5

May 6th, 2010 - Tyler and Peter discuss the experience design implications of Steve Jobs’ blog post Thoughts on Flash and the resultant Twitter commentary from Facebook developer Joe Hewitt.

Update from Peter: Steve posted a great link to The Flash Blog, showing existing Flash Apps running in 10.1 on a tablet, which basically invalidates my argument. It appears that the implementation of the Player itself can solve the issue, but problems that still plague HTML/CSS/JavaScript (like older implementations of drag and drop) probably exist in Flash apps as well and will needs some fine-tuning.

 

7 Comments

  1. Vin Thomas says:

    Listening now. Cool name, and sounds good so far. For me, I am a big fan of HTML 5. I have never been a big Flash fan.

    Looking forward to more podcasts in the future.

  2. dc says:

    dudes this is awesome

  3. Tyler Sticka says:

    Oddly, Flash was where I first learned the basic principles of separation of design and content by ditching the timeline and embracing ActionScript. Without it, I may not have carried over all those lessons to the world of browser technologies. I believe Peter had a similar experience.

    Now that many of its intricacies are becoming possible to implement without, we can slowly start removing the training wheels.

    I’m glad you dig the first episode. More on the way!

  4. Steve says:

    Can’t agree with your podcast at all. You’re talking about Flash Lite versus actual Flash 10.1 which will be available on mobile devices.

    You’re also wrong on the JooJoo. The reason there are two separate players right now is that Flash 10.1 mobile wasn’t finished at the time.

    You’re also wrong on flash not working with touch! Check this out:

    http://theflashblog.com/?p=2027

    For a more sane take on Flash “vs” HTML5, see here:

    http://www.smashingmagazine.com/2010/05/18/html5-and-flash-why-its-not-a-war-and-why-flash-wont-die/

  5. peterwooley says:

    You’re absolutely right with that link to The Flash Blog. I’d still like to get my hands on Flash in Froyo on a Nexus One to test all of this out, but it does seem like, since roll over events are fired in the player on “touch”, things work properly.

    I agree with Smashing, and I still think Flash will allow us to push the boundaries where performance or lack of implementation fail for HTML5 (I’m looking at Canvas’s Font API). I do hope it will “retreat to its proper place: those niche areas where it belongs and can truly excel.” Just as long as don’t expect one of those niches to be on an iPhone.

  6. Tyler Sticka says:

    Couldn’t agree more, as evidenced by Peter and I correcting ourselves in the May 18 episode.

    I agree that neither technology will die completely. In fact, I blogged that very assertion.

    Thanks, Steve, for keeping an eye on our web ramblings! We hope you’ll give us another listen and let us know the next time we’re out of line.

  7. JP DeVries says:

    @Tyler I found it interesting that you too relate Flash to helping you cross the bridge of separating design and content.
    For me, experimenting with Flash was what brought me from design to pursuing development. I think that’s one of the best things about Flash, is how approachable it can be do designers and developers alike.
    I agree, now that we are able to do many things without Flash it is and will be needed less. Which I think is fine, I’d rather see flash go back to being something used seldomly but artistically.

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